
Student Job (MSc Final year): Research Scientist Intern – Human–Computer Interaction (m/f/d)
- On-site
- Berlin, Berlin, Germany
- R&D
Job description
We are looking for a Master’s student to conduct their thesis project within our prototyping and applied systems team, contributing to applied research in Human–Computer Interaction and Human–AI Interaction, with a strong emphasis on interactive systems, prototyping, and empirical evaluation.
In this role, you will work closely with researchers and engineers to explore how people interact with intelligent, adaptive systems through novel interfaces. The work focuses on building and evaluating interactive prototypes, designing experiments, and turning applied system work into rigorous, communicable research outputs.
This position is ideal for someone interested in HCI as a systems-driven discipline, spanning interaction design, implementation, experimentation, and analysis.
The intention is to align the role with a Master’s thesis, depending on topic fit and supervision availability.
Start: April or May 2026, Duration: 4–6 months.
What you will do
Design, build, and iterate on interactive prototypes and research systems
Implement interaction logic, sensing pipelines, and experimental infrastructure
Plan and conduct a user study (study design, data collection, analysis)
Collaborate with researchers, engineers, and designers during rapid iteration cycles
Analyze results and help translate findings into reports, demos, and research material
Contribute to scientific writing and documentation for internal or external dissemination
What we offer
Hands-on experience across the full arc of applied research
Close collaboration with experienced BCI researchers
A pragmatic, low-hierarchy environment with room to take ownership
Flexible scheduling around exams and coursework
Job requirements
Currently enrolled in a Master’s program in Computer Science, Human-Computer Interaction, Cognitive Science, Human-AI Interaction, or a related field
Strong interest in HCI and human-centered interactive systems
Solid programming skills (e.g. Python, JavaScript, C#, or similar) and experience building interactive systems
Basic familiarity with experimental design and user research methods, or strong motivation to learn
Ability to translate research questions into working prototypes and studies
Comfortable working with ambiguous, open-ended problems
Availability for 20 hours/week during the employment period (April/May–September/October 2026)
Nice to have
Familiarity with HCI literature and evaluation methods
Experience with interactive prototyping environments (e.g. Unity, web-based systems, or similar)
Exposure to AI-driven or adaptive interfaces
Experience with data analysis or statistical methods
Prior involvement in research projects, demos, or publications
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